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CI
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Studium
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Lehrveranstaltungen
Fachprojekt: Digital Entertainment Technologies WS25/26
Morgan Kaufmann, 2009. Shaker, Togelius, Nelson: Procedural Content Generation in Games . Springer, 2016. Millington, Funge: Artificial Intelligence for Games , 2nd Edition. CRC Press, 2009. Yannakakis, …